#1. The Role of 5G Tech
Since the AR and VR tech requires high-speed internet connections with very low latency rates (less than 20ms) to work seamlessly, the 5G tech plays an important role in its development. According to the industry analysts, 5G tech will allow the use of AR/VR tech to become widespread among users by enhancing their experience. I would certainly love to see Spectrum Internet plans offer 5G network packages, so I can enjoy an uninterrupted AR/VR experience.
#2. Healthcare Sector
In 2020, we got to see a lot of pilots and trials of various projects in the healthcare sector. Hopefully, these projects will be fully developed in 2021 to improve healthcare research and study. VR has been used in treating patients with anxiety disorders and phobias this year. This tech was combined with biosensors to monitor patients’ responses and reactions to get a better grasp of how this tech was impacting their treatment. This tech was also used to help patients with autism in developing communication and social skills in addition to diagnosing patients with cognitive or visual impairments.
AR tech is being explored and developed for surgeons and medical students. This tech could be used in training medical students and other health care professionals e.g., AR could be used to help find patients’ veins more efficiently. Surgeons can use AR in the operating room to make better calls. An app was developed in 2020 that uses AR technology to guide its users towards defibrillator devices in cases of emergency (when they aren’t in a hospital).
#3. Navigation and Remote Assistance
The AR app proficiency has dramatically improved in 2020 ever since Apple and Google launched their AR navigation tools. Google’s ARCore and Apple’s ARKit (including several others) offer seamless user experience allowing them to add several visual layers of information about the actual world surrounding them into these AR apps via smartphones. This tech is being developed further for indoor navigation and will be used for various places such as corporations, universities, museums, hospitals, malls, airports, and so on.
Both, AR and VR techs also have the capacity to assist their users remotely. This tech could be developed further to help engineers or technicians to get a full on-site view of work progress and issues in real-time using their smartphones or laptops. This eliminates the need for them to be present on-site and can handle other tasks and save time.
#4. Improved Learning Through VR/AR
AR/VR tech has a huge potential in improving the educational experiences for students around the world. This tech helps create an engaging, interacting, and hands-on learning environment for students. This tech can be used to give history lessons (which are usually very boring and dry) in a lively manner where students can actually experience that era through the virtual or augmented world.
#5. Mobile VR/AR Usage
The continuous development of AR and VR tech, especially the mobile-friendly apps, has allowed it to become increasingly popular among people. Its rising popularity has opened up new avenues for mobile app developers to create better and smoother operating AR and VR apps for smartphones. In 2020, people loved using Snapchat’s augmented reality visual filters.
Since AR and VR tech is already being used in the entertainment industry, who knows maybe we will get to see movies and shows on our TVs using apps that support this tech. I for one am excited at the prospect of Spectrum TV Packages offering AR/VR content.
Apart from that, retail manufacturers are generating more revenue by incorporating AR/VR tech. For instance, IKEA allows people to use AR on smartphones to help them see how certain furniture pieces would suit their home before they decide to purchase them.
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